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New Alien: Isolation Dev Diary Discusses the Chunky 1970s 'Lo-Fi Sci-Fi' Technology

Category: Gaming
Posted: 03:44PM
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Creative Assembly has released a new developer diary for its upcoming survival horror game, Alien: Isolation, after four previous videos: "Origins", "Creating The Alien", "Behind the Terror", and "The Sound Of Alien: Isolation". Entitled "Lo-fi Sci-fi", the new video discusses what went into creating the retro-futuristic look of the game and keeping it faithful to the original film. Creative Lead Al Hope explains how Ridley Scott's Alien had a very "grounded view of the future." There were no holograms and touchscreens like you find in many sci-fi films, just chunky, analog, push-button technology equipped with CRTs rather than LCDs.

As the video explains, Creative Assembly studied Ron Cobb's concept art for the original film to get a feeling for the process, which allowed the studio to expand upon the universe while remaining faithful to the original source. In addition, the designers stood by a simple rule – everything put into the game had to be able to be built back on the original set in 1979. To further drive home the "lo-fi" feel, gameplay footage was recorded on VHS, distorted, and then put back into the game.

Alien: Isolation is coming October 7, 2014, to PC, PlayStation 4, Xbox One, PlayStation 3, and Xbox 360.

Source: Official Site



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DrTiCool Photo
DrTiCool on April 22, 2014 10:51AM
I've read somewhere that Oculus Rift support is somehow planned in the future. Then this game would be the ultimate horror game closest to original Alien movies.
ClayMeow Photo
ClayMeow on April 22, 2014 11:42AM
Not exactly. CA said that it would internally discuss Oculus Rift support in the future, not that it was planned. So certainly a possibility, but nothing guaranteed so nobody should buy the game simply for that reason.

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